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The ProjectChrono ecosystem includes tools, plugins and libraries, most of them revolving around the Chrono::Engine middleware.

The Chrono::Engine middleware is a modular set of libraries for physical simulations, organized in units. Some of those units allow interfacing Chrono::Engine to external software, for example for pre-processing and post-processing data, or for displaying real-time simulations with OpenGL, or for parsing Python commands.

This means that there are many options for the assets workflow. In a broad context, the following picture shows some of these possibilities:


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